崗位職責(zé):
1、Lead/work on a team to design, develop, and maintain a game client in the Unity3D Game Engine 負(fù)責(zé)帶領(lǐng)/開(kāi)發(fā)手機(jī)游戲項(xiàng)目程序開(kāi)發(fā)(Unity3d)
2、Continuing organizational expansion/adjustment of our tools including architecting, developing, testing, debugging and administrating source integrations and data movement. 系統(tǒng)性的擴(kuò)充/調(diào)整目前開(kāi)發(fā)架構(gòu)包含 程序架構(gòu)、程序開(kāi)發(fā)、測(cè)試、除錯(cuò)及 控管 代碼整合及數(shù)據(jù)整合
3、Work Closely with the Lead Designer and/or Art Director to shape the project's Design協(xié)調(diào) 產(chǎn)品策畫(huà) 及 美術(shù) 制定資源標(biāo)準(zhǔn)及產(chǎn)品框架
4、Integrating Qualcomm SDK 研究和使用高通SDK
任職要求:
1、Strong knowledge of 2D/3D/VR Game Development Techniques and Processes 熟練掌握2D/3D/虛擬現(xiàn)實(shí)游戲產(chǎn)品開(kāi)發(fā)的技術(shù)及流程
2、At least 5 years of professional experience, including at least 3 years of Unity3d development experience and at least 1 year senior Unity3d programmer experience or above position
五年以上移動(dòng)\互聯(lián)網(wǎng)游戲的客戶端游戲經(jīng)驗(yàn),包含三年以上Unity3d游戲開(kāi)發(fā)經(jīng)驗(yàn),及一年以上Unity3d主程經(jīng)驗(yàn)
3、Strong knowledge of the Mobile Development Process (iOS and/or Android) 熟練移動(dòng)端開(kāi)發(fā)模式
4、Strong Knowledge of Game Disciplines (e.g. A.I., Shaders, Sound, UI, etc.) 熟練掌握游戲開(kāi)發(fā)規(guī)范(如游戲AI, shader, 音效, UI,等)
5、Strong knowledge of C# in the Unity3d environment 熟練掌握C#和Unity引擎的使用
6、Ability to generate good time estimations 有能力掌握開(kāi)發(fā)時(shí)程,并依業(yè)務(wù)需求調(diào)整開(kāi)發(fā)時(shí)程
7、Agile/Kanban Process knowledge 熟悉敏捷開(kāi)發(fā)/廣告牌開(kāi)發(fā)模式
8、At least one shipped game title 至少參與過(guò)一款(含)以上實(shí)際上線成功運(yùn)營(yíng)的Unity3d產(chǎn)品者優(yōu)先
9、Experience with team management is a must 有實(shí)際上線項(xiàng)目帶隊(duì)經(jīng)驗(yàn)的優(yōu)先
10、A love of VR gaming! 對(duì)于虛擬現(xiàn)實(shí)游戲產(chǎn)品有熱情!
11、A team player! 具備團(tuán)隊(duì)精神!
職位類別:
MAYA設(shè)計(jì)師
舉報(bào)